Now ain't that purty
And here is one more of the same area. Note the way I did the multi-leveled stream using placed effects. I'm not sure if it works entirely, but it looks good enough to me.
Now that's a better close up of the stream effect I am going after.
In case you are wondering, this module is roughly based on a scenario published in Wizards of The Coast's Silver Marches supplement by the same name. Originally, I was working on a separate idea for a long dungeon crawl type thingy, but saw that I could fit my original idea into the above mentioned scenario.
I can't promise I will actually finish this module, but it is what I am working on at the moment.
I'll post more details about features and such in future posts.
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